Talking Animal CGI

Working with Creative Nation and Tapestry, James was asked to help bring a baby kangaroo to life and talk to the camera about its favourite juice drink, Sunraysia Organic.

After the initial ideas and storyboard were agreed upon, stock footage was sourced to find a suitable set of plates to cut an edit, which included stabilising footage and time-remapping where necessary. In order to create realistic talking animal CGI, a 3d model mouth was then tracked to that of the Joey’s head and lipsynced to match the spoken VO as closely as possible.

After compositing the mouth, new eyes were added to increase the cuteness factor and allow more control over the kangaroos focus. Other elements such as the kangaroos arm, drinks pouch and waving hand were modelled and rendered in 3D, then composited in the edit to allow for changes.

Once finalised, the process had to be repeated again to cover a Cantonese VO version which needed new lipsync animation to match the voice.

Talking Animal CGI; 3D Modelling, 3D Animation & Post Production: James Kearsley
Software Used: 3DS Max, After Effects, Photoshop.

Project Information

Director: James Kearsley
Talking Animal CGI: James Kearsley
Agency: Creative Nation

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Talking Animal CGI, 3D Modelling, 3D Animation, CGI, VFX, Lipsync, Talking, Kangaroo, Sunraysia, TVC, Commercial